Said Mozamil Sadat
Portfolio

Games Developer - Open For Work
C#, C++, Unity, Unreal Engine

Projects

Below are a list of projects that I have worked on. click on them to find out more!

Multiplayer Shooter Game

Unreal Engine 5 // C++

A multiplayer shooter game developed in Unreal Engine 5 using C++. This project was for my Masters Final Project with a focus on Multiplayer Synchronization Techniqes.

God Of War Leviathan Axe

Unreal Engine 5 // C++

This is a personal project where I look at recreating game mechanics from games that I enjoy.
The project was created using Unreal Engine 5 and C++.

Hirham Tactics

Unity // C# // Android

Hirham Tactics is a Tactical RPG game built for Android using Unity.

Grid Based Pathfinding Template

Unreal Engine 5 // C++

The Grid Based Pathfinding Template is a template developed primarily for the use of Tactical RPG games similar to Final Fantasy Tactics and Advance Wars.

The Roach Collector

Unity // C#

The Roach Collector is a 3rd person shooter created in Unity for a group University project.
The Roach Collector is based in a post-apocalyptic world where you have to go from location to location taking down the leader of that camp, each level allowed the player to take multiple routes to the boss where each path contained a variety of loot, enemies and challenges.

Hololens BlackJack

Unity // C# // Hololens AR

This project was created for my final year dissertation. The research was on the impact AR had on Immersive experiences. It was created on the HoloLens gen 1 using Unity.
The game created was a simple Black Jack game where the player would play and try to achieve a win streak.