The
Roach Collector
Created in Unity with C#

The Roach Collector is a 3rd person shooter created in Unity for a group University project.
The Roach Collector is based in a post-apocalyptic world where you have to go from location to location taking down the leader of that camp,
each level allowed the player to take multiple routes to the boss where each path contained a variety of loot, enemies and challenges.
My Contributions
- Detection System for enemies
- Melee System
- Tutorial UI prompts
- Shop price balancing
- Testing and bug fixing