Grid Based Pathfinding
Template

Created in Unreal Engine with C++

The Grid Based Pathfinding Template is a template developed primarily for the use of Tactical RPG games similar to Final Fantasy Tactics and Advance Wars.

Template Features

  • Grid Based Pathfinding
  • Environment based Grid
  • Coloured Tiles
  • Obstacles


You can use the Template by opening the widget and placing spawning a grid. Once you spawn the grid, you can place it above a static mesh and the grid will create tiles on top of the mesh.

GitHub Repo

You can find the GitHub repo for the project HERE!